Interns in Science/biological Illustration - help!

I am an undergraduate student at the University of Georgia majoring in Scientific Illustration and am interested in applying for internships in the scientific or biological illustration fields for this coming summer. I am finding it difficult to locate any available internships online. If any members of the Guild are seeking out interns, I would be very eager to apply! 

Ellen C. Davis, Scientific Illustration 2011, The University of Georgia 

I graduated in 2006 with an interdisciplinary studies degree in art and biology (biomedical communications) and accepted a fellowship at the NIH before converting over to a contractor a couple years ago (doing essentially the same job).

In my time here, a number of baccalaureate grads have been hired as fellows and employees since then, and it's been pretty good for those who have spent time with our group. Much of the work we do here is fairly heavy on the science, but it can be very creative as well. The main challenges are adherence to scientific accuracy, (which you learn from working with the scientists) and the need to comply with government regulations for accessibility and "section 508". While you're probably not going to get rich here, it can be a great place to spend some time while honing your skills, and setting yourself up for the next phase of your career, which could be here. Fellowships generally include one conference a year, (such as siggraph), and you have access to all the software, computers, equipment, etc.

This is a really, really great opportunity if you're a science nerd, or really into public service through government. The work ranges widely, with room to explore several areas, or focus on a limited area. What I'm especially looking for is either straight up CG artists, or "jacks-of-all-trade" types, who aren't afraid of a little html or a little code (CMS, PHP, CSS, etc). Photography, videography is a plus. Here's a more concise description of the various works we do.

Animators - Visual FX, molecules, cells and anatomy, with occasional lab equipment. We're looking to hire an advanced visual fx artist, or visualization scientist in the near future to learn from, but you should plan to be independent if you're interest lies in animation. There is not enough (maybe any) character animation. If your goal is getting into Pixar, you might not enjoy the work, but maybe I'm wrong...

Graphic Design - Posters, fliers, advertisements, websites, headers, annual reports, newsletters, presentations, you name it. Not always super creative, but sometimes...

Web applications and design - We have java programmers developing and supporting web apps to learn from if you're interested in spring and hibernate, etc. Otherwise, they occasionally need graphics and minor assistance with a style sheet, etc. We also run a large confluence wiki, which is fairly easy to design for, or to post content to.

Mobile application development - We're looking to adapt a web based app to iPhone and Android

Interactive 3D - programming for Unity to make custom apps

Videography and editing - occasionally we videotape a presentation or lecture. Other times we produce more elaborate videos for use in presentations, outreach or distribution on the web or on a CD/DVD with FCP suite or CS5 master collection.

Photography - Portraits and events to insects and lab animals.

Microscopy, Rapid prototype printing, research support to actual research - We support over a thousand researchers with turning microscope images and molecular data into physical models, to creating animations which are shown to monkeys. There is room to learn to do cutting edge microscopy, collaborate on a research project, work on patient education, visualization, interactive 3D applications, the sky is the limit.

If this is interesting to you, please let me know, so I can share with my contracting boss, and government supervisor. I'll be happy to answer questions, and would be interested in a resume and portfolio, (not that anyone is expected to be a pro). It's hard to find the right candidates, who are proficient enough in the basic visual arts to be productive, but also knowledgeable or at least interested enough in science to earnestly pursue working with researchers to interpret and communicate the science, using the tools we've learned as artists.

These fellowships are about development through support, so if your interests aren't aligned with the research you're supporting, you're probably going to be as productive and happy.

We've assembled a reel of our former fellow's CG, as well as graphics and posters produced over the last year on our annual report website (which we also produce). This website lists our "clients", so also gives you an idea of the science we're supporting. Take a look:

Best regards, Jeremy Swan

Hi, Ellen. I just today saw this message from the ListServ while looking through some older e-mail, and I wanted to suggest, a non-profit species identification website that is based at the University of Georgia -- the fact that you attend there made me think that you would find it to be useful. I first became aware of it as a useful resource for finding photos that helped me to identify species that I saw, and then I thought to participate in their efforts as I develop my career. As a volunteer, I contribute photography and related research to identify my local (Florida) findings, and I would like to get into illustrating for such a purpose, as well. Nancy Lowe (the outreach coordinator) photographs and illustrates, and she has helped me get started and told me that her volunteering there led to paid work, but she might soon be let go because of lack of funding. She is very kind, and I'm sure she would be glad to help you; the owner of the website is John Pickering, but most of the communication would be with Nancy. Good luck!